Version 0.5


This is another smaller update, but it adds some important features and some framework for a major update in the future.

Things changed/added:

-Added radio tower 

-Added "Good Ending" cutscene

-Added names & numbers to each ending (4 total)

-Added battery mechanic to reload flashlight and start radio tower

-Added indicators for car parts gathered 

-A bit more lore

The main thing added this update is batteries. There are a total of 10 across the map (can spawn in the same hiding spots as the parts) and they can be used to recharge your flashlight or if you have enough, start the radio tower. The flashlight's battery life has been reduced to 1 minute but can be recharged with batteries.

The radio tower is the only new structure this update. It's found in the middle of the field and can be started with 5 batteries. When you start the radio tower, Tummas becomes more aggressive and will pursue you faster and spend less time wandering. However, if you manage to escape after starting the radio tower, you will get the good ending rather than getting stuck in the loop. For now, the radio tower isn't on the map because it's too thin to see from above very clearly. The next update will probably include a map update and I will find a clearer way to display the map and all it's buildings.

The next update will probably be version 1.0, marking the first full release. I'm planning on changing up the map a lot, adding new mechanics, new areas and maybe a new monster. Thanks again to anyone who's played, if you haven't you can play it here.

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